3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 70% | 80–85%“80-85% (regular and co-op)” | 73–80%“Mid to high 70s” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | MCV4UMHF4U | ENG4U |
| Choose one ofany of these satisfies it |
| — | — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | Available | Available | Available |
| Degree | — | — | — |
| First-year intakewhere published | — | — | 275 |
| What you study | Artificial IntelligenceComputer GamesComputer ScienceInformation Systems | Artificial IntelligenceBusiness StudiesComputer GamesManagement | Creative WritingInformation ServicesMedia and Communication StudiesOthers in Technology |
| What it is | You study the design, development, and theory behind computer programs and systems — from artificial intelligence and game design to information management. This program lets you do paid work terms with employers alongside your classes, giving you real workplace experience before you graduate. It suits students who want hands-on industry experience early and are curious about how software and systems actually work in practice. | You study the theory and practice of building software, designing systems, and solving problems with computers. Carleton's program lets you focus on specializations like artificial intelligence, games, or software engineering, and includes a co-op stream where you alternate between classroom and paid work terms. This suits students who want hands-on industry experience alongside their degree and are interested in both the technical and applied sides of computing. | This program combines the study of how people create, share, and interpret information across media and cultures. You'll choose from areas like creative writing, media studies, publishing, and information technology, rather than specializing in just one. The co-op option lets you work in communications or tech roles while you study, which suits people who want real-world experience alongside their degree and flexibility in choosing which communication field interests them most. |
| The door tomajors you reach through it | computer science | computer science | communications |
| Entrance awardsat this campus, by average | 6 published, 5 with no applicationfrom 80%See them | 16 published, 9 with no applicationfrom 75%See them | 4 published, 4 with no applicationfrom 90%See them |
| Source | Lakehead University on OUInfo | Carleton University on OUInfo | University of Toronto — Mississauga on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Data Science and Analytics – Computational Data Sciences77–80%+
- Data Science and Analytics – Financial Analytics77–80%+
- Information Technology - Game Development and Interactive Media73–77%+
- Computing83–87%+
- Sciences commerciales- Analytique de gestion (4 ans)75–80%+
- Sciences commerciales- Entrepreneuriat (4 ans)75–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.