4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
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| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 77–80%“High 70s” | 75% | 75% | 75% |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | No course codes parsed — see prerequisites | No course codes parsed — see prerequisites | MCV4UMHF4U |
| Choose one ofany of these satisfies it | — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Yes
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| Co-op | Available | No | No | No |
| Degree | — | — | — | Bachelor of Arts, BA, Bachelor of Science, BSc |
| First-year intakewhere published | — | — | 21 | — |
| What you study | Business StudiesComputer Science | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology | Computer ScienceGeneral or Integrated EngineeringInformation SystemsInterdisciplinary Studies |
| What it is | This program combines computer science and business study, so you learn both how to build software systems and how organizations work. Unlike a straight computer science degree, you'll take business courses alongside your programming and technical work. The co-op component means you alternate between classroom terms and paid work terms at companies. It suits people who want technical skills but also care about the business side of how software gets made and sold. | You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing. | You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing. | You study music composition, theory, and performance alongside computer science and programming, earning both a BA and BSc over five years. Unlike separate music and computer science degrees, this combines them so you apply computing tools to music creation and analysis. It suits students drawn to both fields equally who want deeper technical skills in each rather than choosing one. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | 22 published, 5 with no applicationfrom 75%See them | 22 published, 5 with no applicationfrom 75%See them | 22 published, 5 with no applicationfrom 75%See them |
| Source | Brock University on OUInfo | University of Ottawa on OUInfo | University of Ottawa on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Music and Computer Science (5-year double degree)75%+
- Génie de la conception multidisciplinaire (4 ans)78%+
- Génie mécanique et technologie de l'informatique (Double grade – 5 ans)78–80%+
- Systems Design Engineering (Co-op Only)87–93%+
- Multidisciplinary Design Engineering (4 years)80%+
- Data Science and Analytics – Computational Data Sciences77–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.