4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 77–80%“High 70s” | 73–77%“Mid-70s” | 73–77%“Mid-70s” | Not published“N/A” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | ENG4U | ENG4U | ENG4U |
| Choose one ofany of these satisfies it | — | — | — | — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Yes
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| Co-op | Available | Available | No | No |
| Degree | — | — | — | Bachelor of Design, BDes, Bachelor of Fine Arts, BFA |
| First-year intakewhere published | — | 200 | 340 | — |
| What you study | Business StudiesComputer Science | Business StudiesOthers in Business & Administrative StudiesSociology | Cinematics & PhotographyComputer Animation and Visual EffectsDanceDesign | Computer Animation and Visual EffectsDesignFine ArtInformation Systems |
| What it is | This program combines computer science and business study, so you learn both how to build software systems and how organizations work. Unlike a straight computer science degree, you'll take business courses alongside your programming and technical work. The co-op component means you alternate between classroom terms and paid work terms at companies. It suits people who want technical skills but also care about the business side of how software gets made and sold. | You study business and organizations through both management and sociology lenses, examining how companies operate in society and affect people. This program blends traditional business topics like accounting and strategy with the social sciences, so you explore not just profits but also ethics, inequality, and community impact. It suits students interested in business who also want to understand the human and social dimensions of commerce, and the optional co-op lets you test this approach through paid work terms. | You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations. | Digital Futures is a design and fine arts program where you study visual storytelling through digital tools and media, combining animation, graphic design, coding, and art. Unlike traditional design or fine art streams, it's built around interdisciplinary collaboration and real-world projects that blend artistic creativity with digital technology and communication. It suits people who want to create visually, think critically about media, and work across both artistic and technical domains. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | communications | Applied to directly |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | 29 published, 4 with no applicationfrom 75%See them | 4 published, 4 with no applicationfrom 85%See them | None published by average |
| Source | Brock University on OUInfo | York University on OUInfo | University of Toronto — Scarborough on OUInfo | OCAD University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.