Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Brock

Game Design

OUAC BGD

Remove
Remove
Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wording80–83%Low 80s75%75% minimum average75%75% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowENG4UENG4UMHF4USPH4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • 75% minimum average
  • ENG4U with a minimum grade of 70%
  • SPH4U
  • MHF4U
  • MCV4U is recommended
  • +3 more on the program page
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Fine Arts, BFA, Bachelor of Science, BSc
First-year intakewhere published50
What you studyCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignArchitectureDesignFine ArtMaterials ScienceCinematics & PhotographyCreative WritingDesignMedia and Communication Studies
What it isYou study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.This program combines studio art, architectural design, and materials science to explore how buildings and spaces are created and experienced. You'll study drawing, design principles, and the physical properties of construction materials alongside art history and theory. It suits students who want to work creatively with built environments — whether designing buildings, creating installations, or working in architectural practice — rather than pursuing fine art or architecture alone.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.
The door tomajors you reach through itApplied to directlyarchitectureApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See themNone published by average16 published, 9 with no applicationfrom 75%See them
SourceBrock University on OUInfoUniversity of Windsor on OUInfoCarleton University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.