Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full

Brock

Game Design

OUAC BGD

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U of T (Mississauga)

Visual Studies

OUAC TEV

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Your average, their wayrequired courses forced in
Published rangetheir exact wording80–83%Low 80s75%75% minimum average73–80%Mid to high 70s73–80%Mid- to high 70s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UMHF4USPH4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • 75% minimum average
  • ENG4U with a minimum grade of 70%
  • SPH4U
  • MHF4U
  • MCV4U is recommended
  • +3 more on the program page
  • ENG4U
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opNoNoNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Fine Arts, BFA, Bachelor of Science, BScBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published6035
What you studyCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignArchitectureDesignFine ArtMaterials ScienceCinematics & PhotographyDesignFine ArtComputer Animation and Visual EffectsComputer GamesDesign
What it isYou study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.This program combines studio art, architectural design, and materials science to explore how buildings and spaces are created and experienced. You'll study drawing, design principles, and the physical properties of construction materials alongside art history and theory. It suits students who want to work creatively with built environments — whether designing buildings, creating installations, or working in architectural practice — rather than pursuing fine art or architecture alone.Visual Studies is the study of how images, film, photography, and design communicate meaning and shape culture. You'll learn theory, history, and hands-on practice across cinematography, photography, fine art, and design. This program suits students who want to understand visual culture deeply and develop creative skills, rather than train narrowly for a specific design or film production role.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.
The door tomajors you reach through itApplied to directlyarchitectureApplied to directlyApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See themNone published by average4 published, 4 with no applicationfrom 90%See them29 published, 4 with no applicationfrom 75%See them
SourceBrock University on OUInfoUniversity of Windsor on OUInfoUniversity of Toronto — Mississauga on OUInfoYork University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.