3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 80–83%“Low 80s” | 70–75%“70% minimum average; 75% for Co-op programs” | 75–80%“75–80% (regular and co-op)” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4UICS4UMCV4UMHF4U | MCV4UMHF4USCH4USPH4U |
| Choose one ofany of these satisfies it | — | — | — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | Available |
| Degree | Bachelor of Arts, BA, Diploma, Dipl. | Bachelor of Commerce, BComm, Bachelor of Computer Science, BCS, Bachelor of Information Technology, BIT, Bachelor of Science, BSc | — |
| First-year intakewhere published | — | — | — |
| What you study | Cinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign | Artificial IntelligenceComputer Animation and Visual EffectsComputer GamesSoftware Engineering | Artificial IntelligenceComputer EngineeringSoftware Engineering |
| What it is | You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation. | Computer Science at Windsor covers programming, systems design, and problem-solving with technology. You can specialize in areas like artificial intelligence, game development, animation, or software engineering depending on your degree choice. The program includes optional co-op work terms, letting you gain industry experience alongside your studies — a fit if you want hands-on learning and want to test career paths before graduating. | You study how to design, build, and maintain software systems and applications, from the coding and logic to the architecture that makes programs run. This program includes hands-on projects in artificial intelligence and computer engineering alongside core software development. The co-op placement is required, meaning you alternate between classroom terms and paid work terms at companies, giving you real workplace experience before you graduate. |
| The door tomajors you reach through it | Applied to directly | computer science | software engineering |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | None published by average | 16 published, 9 with no applicationfrom 75%See them |
| Source | Brock University on OUInfo | University of Windsor on OUInfo | Carleton University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Game Programming80–83%+
- Digital Media (BA) - School of the Arts, Media, Performance & Design73–80%+
- Digital Media (BA) – Lassonde School of Engineering73–80%+
- Visual & Performing Arts, Arts Management and Media73–77%+
- Concurrent Education: Arts, Media, Performance & Design (BEd)77–87%+
- Engineering – Computer Systems75–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.