Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Brock

Game Design

OUAC BGD

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OCAD

Industrial Design

OUAC HID

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Your average, their wayrequired courses forced in
Published rangetheir exact wording80–83%Low 80s83–90%Mid- to High 80sNot publishedN/A
Required coursesforced into your top 6 — options are the row belowENG4UENG4UMCV4UMHF4USCH4USPH4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English (ENG4U – min. 70%)
  • Advanced Functions (min. 70%)
  • Calculus and Vectors (min. 70%)
  • Chemistry (min. 70%)
  • Physics (min. 70%)
  • OSSD with an overall academic average of at least 70% in six 4U/M courses, including English 4U with a minimum final grade of 70%
More than marks?supplementary applicationMarks onlyYes
  • NEW: All Engineering program applications require an online video interview. You will receive more information after you apply.
  • An Admission Information Form is also required. We will send you instructions when we acknowledge your application.
  • Also considered: Involvement in extracurricular activities in school or community, evidence of interest in engineering and strong performance in mathematics, science or engineering-related competitions.
Usually closes before January 15
Yes
  • Admission is based primarily on your portfolio assessment. All offers of admission are conditional on meeting the minimum academic requirements.
  • Alternative Offers
  • There are no alternative offers.
Usually closes before January 15
Co-opNoAvailableNo
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published90
What you studyCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignArchitectureBuildingCivil EngineeringDesignComputer GamesDesignGeneral or Integrated EngineeringInformation Systems
What it isYou study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study how buildings are designed and constructed, combining architecture with engineering principles like structural systems, materials, and building codes. This program requires you to do co-op work terms alongside your studies, so you alternate between school and paid job placements in design firms or construction companies. It suits students who want hands-on experience in the building industry and prefer learning by doing real projects, not just in classrooms.Industrial design is the practice of creating products and objects that people use every day — from furniture and tools to consumer electronics — by combining aesthetics, function, and how they're actually made. You'll learn to sketch, model, and prototype while understanding materials, manufacturing, and user needs. This program suits people who enjoy solving practical problems visually and want to bridge the gap between art and engineering.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See them4 published, 3 with no applicationfrom 80%See themNone published by average
SourceBrock University on OUInfoUniversity of Waterloo on OUInfoOCAD University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.