Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full

Brock

Game Design

OUAC BGD

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Carleton

Computer Science

OUAC COD

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Brock

Game Programming

OUAC BGP

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Your average, their wayrequired courses forced in
Published rangetheir exact wording80–83%Low 80s73–80%Mid- to high 70s80–85%80-85% (regular and co-op)80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UMCV4UMHF4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • Advanced Functions (MHF4U)
  • Calculus (MCV4U)
  • 4 best 4U/M courses
  • Alternative Offers
  • Find more information about alternative offers
  • +1 more on the program page
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opNoAvailableAvailableNo
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published35
What you studyCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignComputer Animation and Visual EffectsComputer GamesDesignArtificial IntelligenceBusiness StudiesComputer GamesManagementComputer GamesComputer ScienceDesignEntrepreneurship
What it isYou study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.You study the theory and practice of building software, designing systems, and solving problems with computers. Carleton's program lets you focus on specializations like artificial intelligence, games, or software engineering, and includes a co-op stream where you alternate between classroom and paid work terms. This suits students who want hands-on industry experience alongside their degree and are interested in both the technical and applied sides of computing.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.
The door tomajors you reach through itApplied to directlyApplied to directlycomputer scienceApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See them29 published, 4 with no applicationfrom 75%See them16 published, 9 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them
SourceBrock University on OUInfoYork University on OUInfoCarleton University on OUInfoBrock University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.