4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 80–83%“Low 80s” | Not published“N/A” | 80% | 80–87%“Low to mid 80s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4U | MCV4UMHF4U | ENG4U |
| Choose one ofany of these satisfies it |
| — |
| — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Yes
| Marks only | Marks only |
| Co-op | No | No | Available | Available |
| Degree | Bachelor of Science, BSc, Diploma, Dipl. | Bachelor of Design, BDes, Bachelor of Fine Arts, BFA | Bachelor of Science, BSc, Bachelor of Science (Co-op), BSc (Co-op) | — |
| First-year intakewhere published | — | — | — | 300 |
| What you study | Computer GamesComputer ScienceDesignEntrepreneurship | Computer Animation and Visual EffectsDesignFine ArtInformation Systems | Computer ScienceGeneral or Integrated EngineeringInformation TechnologyInterdisciplinary Studies | Information SystemsInformation TechnologyMedia and Communication StudiesOthers in Technology |
| What it is | You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas. | Digital Futures is a design and fine arts program where you study visual storytelling through digital tools and media, combining animation, graphic design, coding, and art. Unlike traditional design or fine art streams, it's built around interdisciplinary collaboration and real-world projects that blend artistic creativity with digital technology and communication. It suits people who want to create visually, think critically about media, and work across both artistic and technical domains. | You study computer science and mathematics together as equally important subjects, rather than taking one as your main focus. This joint honours program lets you combine theoretical math with practical computing skills in ways a single-subject program cannot. It suits students who enjoy both fields and want to understand how mathematics powers computational problem-solving. | This program combines the study of media, communication, and information technology — learning how messages are created, shared, and understood across digital and traditional platforms alongside practical IT skills. The co-op requirement means you alternate between classroom terms and paid work placements in media, tech, or communications companies, giving you real industry experience alongside your degree. It suits students interested in how technology shapes storytelling and public conversation, who want hands-on workplace experience before graduating. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly | communications |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | None published by average | 22 published, 5 with no applicationfrom 75%See them | 6 published, 5 with no applicationfrom 85%See them |
| Source | Brock University on OUInfo | OCAD University on OUInfo | University of Ottawa on OUInfo | Western University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.