3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 80–83%“Low 80s” | 85–90%“85-90%” | 80–87%“Low to mid-80s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4UMCV4UMHF4USCH4USPH4U | ENG4UMCV4UMHF4USCH4USPH4U |
| Choose one ofany of these satisfies it |
| — | — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Yes
|
| Co-op | No | No | Available |
| Degree | Bachelor of Science, BSc, Diploma, Dipl. | — | — |
| First-year intakewhere published | — | 145 | 450 |
| What you study | Computer GamesComputer ScienceDesignEntrepreneurship | Aerospace EngineeringChemical EngineeringCivil EngineeringElectronic & Electrical Engineering | Civil EngineeringComputer EngineeringElectronic & Electrical EngineeringGeomatics Engineering |
| What it is | You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas. | In your first semester, you take core engineering courses in math, physics, and design while exploring different engineering specializations — aerospace, chemical, civil, electrical, mechanical, software, and manufacturing. You won't choose your specific engineering stream until after first semester, letting you test what each field actually involves before committing. This suits students who are confident they want engineering but unsure which branch matches their interests and strengths. | Engineering is a four-year degree in applied science and problem-solving, with seven specializations: civil, computer, electronic and electrical, geomatics, mechanical, software, and space. The co-op option lets you alternate between classroom semesters and paid work terms at engineering firms, giving you real experience before you graduate. It suits people who want hands-on technical training, enjoy math and physics, and prefer learning through doing alongside theory. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | engineeringsoftware engineering |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | 2 published, 0 with no applicationfrom 85%See them | 29 published, 4 with no applicationfrom 75%See them |
| Source | Brock University on OUInfo | Toronto Metropolitan University on OUInfo | York University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.