Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full

Brock

Game Programming

OUAC BGP

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Carleton

Computer Science

OUAC COD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording80–83%Low 80s83–87%Mid-80s80–85%80-85% (regular and co-op)80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4USPH4UMCV4UMHF4UENG4UMHF4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
  • one of MCV4U, MHF4U
Prerequisitesas published
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • English (ENG4U – min. 78%)
  • Advanced Functions (min. 70%) or Calculus and Vectors (min. 70%)
  • Physics (min. 70%)
  • Advanced Functions (MHF4U)
  • Calculus (MCV4U)
  • 4 best 4U/M courses
  • Alternative Offers
  • Find more information about alternative offers
  • +1 more on the program page
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • MHF4U
  • Another 4U Math (MCV4U recommended)
  • 3 additional 4U/M courses
  • +7 more on the program page
More than marks?supplementary applicationMarks onlyYes
  • Qualified applicants will be invited to submit a portfolio.
Usually closes before January 15
Marks onlyMarks only
Co-opNoAvailableAvailableAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published7525
What you studyComputer GamesComputer ScienceDesignEntrepreneurshipArchitectureBuildingDesignArtificial IntelligenceBusiness StudiesComputer GamesManagementArtificial IntelligenceComputer ScienceSoftware Engineering
What it isYou learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.You study how to design and plan buildings and structures, learning both the creative design side and the technical skills needed to make buildings work safely and function well. This program requires you to do paid work terms at architecture firms throughout your degree, alternating with school semesters, so you graduate with real professional experience. It suits people who want hands-on learning alongside theory and are ready to balance intensive coursework with workplace responsibility.You study the theory and practice of building software, designing systems, and solving problems with computers. Carleton's program lets you focus on specializations like artificial intelligence, games, or software engineering, and includes a co-op stream where you alternate between classroom and paid work terms. This suits students who want hands-on industry experience alongside their degree and are interested in both the technical and applied sides of computing.Computer Science is a four-year degree covering the design, development, and theory behind software and computer systems, with options to specialize in artificial intelligence or software engineering. The co-op stream lets you alternate between study terms and paid work terms at tech companies, giving you real-world experience alongside your coursework. This program suits students who enjoy problem-solving and coding, and who want to build professional experience before graduating.
The door tomajors you reach through itApplied to directlyarchitecturecomputer scienceApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See them4 published, 3 with no applicationfrom 80%See them16 published, 9 with no applicationfrom 75%See them29 published, 4 with no applicationfrom 75%See them
SourceBrock University on OUInfoUniversity of Waterloo on OUInfoCarleton University on OUInfoYork University on OUInfo

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