Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid 70s73–80%Mid to High-70s75%75% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowENG4UNo course codes parsed — see prerequisitesENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • Strongly recommended subjects: 1 from 4U History, 4U Philosophy, 4U Classical Studies or 4U International Language
  • Alternative Offers
  • You will receive an offer of admission to only 1 program. Your highest listed choice is considered first when you indicate more than 1 Brock program on your application. If you are not eligible for your first choice, your subsequent choices will be considered in your indicated order of preference. In most cases: If you apply to only 1 Brock program but do not qualify, you will be considered for an alternative or related program. If you apply but are not admitted to a co-op program, you will automatically be considered for the regular, non-co-op program.
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opNoAvailableAvailable
Degree
First-year intakewhere published4550
What you studyComputer GamesMedia and Communication StudiesComputer Animation and Visual EffectsComputer GamesComputer ScienceDesignCinematics & PhotographyCreative WritingDesignMedia and Communication Studies
What it isYou study how digital media and games work as storytelling and communication tools, combining the technical and creative sides of game design with the study of how media shapes culture and meaning. This program emphasizes both making and analyzing — you learn to create interactive work while understanding the theory behind it, rather than focusing only on coding or only on critique. It suits people who want to explore how games and digital media tell stories and influence audiences, and who are comfortable working across both artistic and analytical thinking.This program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average4 published, 1 with no applicationfrom 80%See them29 published, 4 with no applicationfrom 75%See them16 published, 9 with no applicationfrom 75%See them
SourceBrock University on OUInfoYork University on OUInfoCarleton University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.