3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 73–77%“Mid 70s” | 78–80%“78%; co-op 80%” | 75% |
| Required coursesforced into your top 6 — options are the row below | ENG4U | MCV4UMHF4USCH4USPH4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it | — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | Available | No |
| Degree | — | Bachelor of Engineering (Co-op), BEng (Co-op), Bachelor of Science/Bachelor of Applied Science, BSc/BASc | — |
| First-year intakewhere published | — | — | — |
| What you study | — | Computer ScienceGeneral or Integrated EngineeringInterdisciplinary StudiesMechanical Engineering | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology |
| What it is | You study how people communicate through media — TV, film, social media, journalism, advertising, and public relations. The program combines theory about how media shapes society with practical skills in creating and analyzing media content. It suits people interested in understanding media's role in the world and developing hands-on abilities in broadcasting, digital production, or communications work. | You study mechanical engineering and computer science together over five years, combining courses in machine design, systems, and programming. Unlike separate degrees in each field, you learn how they integrate — for instance, designing machines controlled by software. The co-op requirement means you alternate between classroom and paid work terms in engineering or tech companies. This suits people drawn to both the physical and computational sides of building things. | You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing. |
| The door tomajors you reach through it | communications | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | 22 published, 5 with no applicationfrom 75%See them | 22 published, 5 with no applicationfrom 75%See them |
| Source | Brock University on OUInfo | University of Ottawa on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Multidisciplinary Design- Experiential Learning (4 years)75%+
- Génie de la conception multidisciplinaire (4 ans)78%+
- Génie mécanique biomédical et technologie de l'informatique (Double grade – 5 ans)78–80%+
- Music and Computer Science (5-year double degree)75%+
- Musique et informatique (Double grade – 5 ans)75%+
- Engineering – Computer Systems75–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.