Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full

Carleton

Engineering – Software

OUAC CES

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Brock

Game Programming

OUAC BGP

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Your average, their wayrequired courses forced in
Published rangetheir exact wording75–80%75–80% (regular and co-op)73–80%Mid- to high 70s75–80%75–80% (regular and co-op)80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowMCV4UMHF4USCH4USPH4UENG4UMCV4UMHF4USCH4USPH4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • Advanced Functions (MHF4U)
  • Calculus (MCV4U)
  • Chemistry (SCH4U)
  • Physics (SPH4U)
  • 2 best 4U/M courses
  • +3 more on the program page
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • Advanced Functions (MHF4U)
  • Calculus (MCV4U)
  • Chemistry (SCH4U)
  • Physics (SPH4U)
  • 2 best 4U/M courses
  • +3 more on the program page
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opAvailableAvailableAvailableNo
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published35
What you studyArtificial IntelligenceComputer EngineeringSoftware EngineeringComputer Animation and Visual EffectsComputer GamesDesignArtificial IntelligenceComputer EngineeringComputer ScienceGeneral or Integrated EngineeringComputer GamesComputer ScienceDesignEntrepreneurship
What it isYou study how to design, build, and maintain software systems and applications, from the coding and logic to the architecture that makes programs run. This program includes hands-on projects in artificial intelligence and computer engineering alongside core software development. The co-op placement is required, meaning you alternate between classroom terms and paid work terms at companies, giving you real workplace experience before you graduate.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.You study how to design and build computer systems, combining software and hardware engineering with applications like artificial intelligence. This program includes a mandatory co-op work term, giving you practical experience in industry while you study. It suits students who want hands-on problem-solving in computing and are willing to balance classroom learning with paid work semesters.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.
The door tomajors you reach through itsoftware engineeringApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them29 published, 4 with no applicationfrom 75%See them16 published, 9 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them
SourceCarleton University on OUInfoYork University on OUInfoCarleton University on OUInfoBrock University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.