Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording75%75% (regular and co-op)75%Not publishedN/A
Required coursesforced into your top 6 — options are the row belowENG4UNo course codes parsed — see prerequisitesENG4U
Choose one ofany of these satisfies it
  • one of ENG4U, FRA4U
  • one of MCV4U, MHF4U
  • one of ISC4U, SBI4U, SCH4U, SPH4U
Prerequisitesas published
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • ENG4U or FRA4U
  • MHF4U or MCV4U
  • One of the following: SBI4U, SCH4U, ISC4U, SPH4U
  • Students who do not have the 4U Math prerequisite can take the replacement course at the University either the summer before or during their first year.
  • OSSD with an overall academic average of at least 70% in six 4U/M courses, including English 4U with a minimum final grade of 70%
More than marks?supplementary applicationMarks onlyMarks onlyYes
  • In addition to meeting the academic requirements, you are required to submit the following to be considered for admission:
  • A 1-page Statement of Intent (300 words maximum) on why you would like to study art history in a studio setting.
  • An original essay of 500 words on an annually assigned topic.
Usually closes before January 15
Co-opAvailableNoNo
Degree
First-year intakewhere published50
What you studyCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesComputer ScienceDesignInterdisciplinary StudiesOthers in TechnologyCreative WritingDesignEnglish StudiesFine Art
What it isYou study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing.You study the history of visual art and design, learning to analyze images, objects, and cultural movements across time periods and societies. This differs from a studio art program because you focus on understanding and interpreting art rather than creating it yourself. It suits people who want to think critically about visual culture and understand how art reflects and shapes society.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them22 published, 5 with no applicationfrom 75%See themNone published by average
SourceCarleton University on OUInfoUniversity of Ottawa on OUInfoOCAD University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.