Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording75%75% (regular and co-op)80–83%Low 80s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • Any Grade 12 U English (min. 75%)
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableAvailableNo
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published50140
What you studyCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesBusiness StudiesComputer Animation and Visual EffectsDesignMedia and Communication StudiesCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign
What it isYou study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.You study both business and digital creative work — things like animation, graphic design, and media production — alongside practical work terms in real companies. Unlike a general business degree, this combines creative visual skills with business knowledge so you can manage or launch projects that blend both. It suits people who want to work in creative industries but also understand the commercial and organizational side of getting work made and sold.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them4 published, 3 with no applicationfrom 80%See them4 published, 1 with no applicationfrom 80%See them
SourceCarleton University on OUInfoUniversity of Waterloo on OUInfoBrock University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.