Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full
Remove
Remove
Remove
Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wording75%75% (regular and co-op)73–80%Mid- to high 70s70–75%Estimated cut-off admission range is 70-75%.73–77%Mid-70s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UNo course codes parsed — see prerequisitesENG4U
Choose one ofany of these satisfies it
  • one of EAE4U, ENG4U
Prerequisitesas published
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • Ontario applicants
  • 6 4U/M courses:
  • ENG4U (EAE4U is a recognized equivalent)
  • 5 additional 4U/M courses
  • Out of province applicants
  • +5 more on the program page
  • ENG4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opAvailableAvailableNoNo
Degree
First-year intakewhere published5035340
What you studyCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyCreative WritingDesignJournalismCinematics & PhotographyComputer Animation and Visual EffectsDanceDesign
What it isYou study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.This program teaches you how media and communication work across multiple platforms — from journalism and photography to marketing and design. You'll study both the theory behind how messages reach audiences and the practical skills to create them yourself. It suits people who want to understand media industries from the inside and are ready to work across different formats rather than specializing in just one.You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them29 published, 4 with no applicationfrom 75%See them7 published, 6 with no applicationfrom 75%See them4 published, 4 with no applicationfrom 85%See them
SourceCarleton University on OUInfoYork University on OUInfoUniversity of Guelph-Humber on OUInfoUniversity of Toronto — Scarborough on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.