Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full

Western

Computer Science

OUAC ECS

Remove
Remove

Brock

Game Design

OUAC BGD

Remove
Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wording80–87%Low to mid 80s73–80%Mid to High-70s80–83%Low 80s73–77%Mid-70s
Required coursesforced into your top 6 — options are the row belowENG4UMCV4UMHF4UNo course codes parsed — see prerequisitesENG4UENG4U
Choose one ofany of these satisfies it
  • one of ICS4U, MDM4U, SBI4U, SES4U, SPH4U
Prerequisitesas published
  • English, ENG4U
  • Calculus and Vectors MCV4U
  • Advanced Functions, MHF4U
  • One of:
  • Biology, SBI4U
  • +5 more on the program page
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • ENG4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opAvailableAvailableNoNo
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published50045340
What you studyComputer GamesInformation ServicesSoftware EngineeringComputer Animation and Visual EffectsComputer GamesComputer ScienceDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyComputer Animation and Visual EffectsDanceDesign
What it isComputer Science at Western teaches you how to write programs, build software systems, and solve problems using computers and code. You choose a focus — such as game development, managing information systems, or engineering robust software — based on your interests. The program includes paid work terms alongside your studies, letting you apply classroom learning in real jobs and build professional experience before you graduate.This program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations.
The door tomajors you reach through itcomputer scienceApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average6 published, 5 with no applicationfrom 85%See them29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them4 published, 4 with no applicationfrom 85%See them
SourceWestern University on OUInfoYork University on OUInfoBrock University on OUInfoUniversity of Toronto — Scarborough on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.