Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording80–87%Low to mid 80s73–77%Mid-70s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • English, ENG4U
  • ENG4U
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoNo
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published300340
What you studyInformation SystemsInformation TechnologyMedia and Communication StudiesOthers in TechnologyCinematics & PhotographyComputer Animation and Visual EffectsDanceDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign
What it isThis program combines the study of media, communication, and information technology — learning how messages are created, shared, and understood across digital and traditional platforms alongside practical IT skills. The co-op requirement means you alternate between classroom terms and paid work placements in media, tech, or communications companies, giving you real industry experience alongside your degree. It suits students interested in how technology shapes storytelling and public conversation, who want hands-on workplace experience before graduating.You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.
The door tomajors you reach through itcommunicationscommunicationsApplied to directly
Entrance awardsat this campus, by average6 published, 5 with no applicationfrom 85%See them4 published, 4 with no applicationfrom 85%See them4 published, 1 with no applicationfrom 80%See them
SourceWestern University on OUInfoUniversity of Toronto — Scarborough on OUInfoBrock University on OUInfo

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