Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Queen's

Computing

OUAC QD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording85–90%85 to 90%80–83%Low 80s83–87%Mid 80s
Required coursesforced into your top 6 — options are the row belowENG4UMCV4UENG4UENG4UMCV4UMHF4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • MCV4U
  • 4 additional 4U/M courses
  • Computing courses are recommended, as are any other courses necessary to prepare for study in an "Area of Application".
  • Alternative Offers
  • +1 more on the program page
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • ENG4U
  • MHF4U
  • MCV4U
  • 3 additional 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published400
What you studyComputer ScienceInformation SystemsSoftware EngineeringCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignArtificial IntelligenceComputer ScienceInformation SystemsInformation Technology
What it isThis program teaches you how to design, build, and test software and computer systems. You learn programming, algorithms, data structures, and how computers work at a fundamental level. The co-op option requires you to complete paid work terms at companies alongside your studies, giving you real workplace experience before you graduate — something most computer science programs don't mandate.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.Computing at Queen's covers the theory and practice of building software, managing information systems, and developing artificial intelligence. You'll study programming, algorithms, data structures, and mathematics that underpin these fields. The program includes a co-op option, letting you alternate between classroom and paid work terms at tech companies, which sets it apart from a standard degree and gives you real industry experience alongside your studies. It suits people who like solving problems with code and want hands-on exposure to how software gets built in actual workplaces.
The door tomajors you reach through itcomputer scienceApplied to directlycomputer sciencesoftware engineering
Entrance awardsat this campus, by average12 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See themNone published by average
SourceUniversity of Guelph on OUInfoBrock University on OUInfoQueen's University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.