Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full
Remove

Brock

Game Design

OUAC BGD

Remove
Remove

Brock

Game Programming

OUAC BGP

Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wordingNot publishedN/A80–83%Low 80s73–80%Mid- to high 70s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • ENG4U
  • 5 additional 4U/M courses
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opNoNoAvailableNo
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published35
What you studyArchitectureFacilities ManagementLandscape & Garden DesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignComputer Animation and Visual EffectsComputer GamesDesignComputer GamesComputer ScienceDesignEntrepreneurship
What it isYou study how to design outdoor spaces — parks, gardens, campuses, streetscapes — combining art, ecology, and practical building knowledge. Unlike general design programs, landscape architecture focuses specifically on outdoor environments and includes technical skills in grading, drainage, and site planning. It suits people who want to solve real problems through design and enjoy working both creatively and analytically with land and plants.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.
The door tomajors you reach through itarchitectureApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average12 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them
SourceUniversity of Guelph on OUInfoBrock University on OUInfoYork University on OUInfoBrock University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.