4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 75%“Minimum average of 75%” | 80–83%“Low 80s” | 83–87%“Mid 80s” | 80–85%“80-85% (regular and co-op)” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | ENG4U | ENG4UMCV4UMHF4U | MCV4UMHF4U |
| Choose one ofany of these satisfies it |
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| — | — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Marks only |
| Co-op | No | No | Available | Available |
| Degree | — | Bachelor of Science, BSc, Diploma, Dipl. | — | — |
| First-year intakewhere published | — | — | 400 | — |
| What you study | ChemistryComputer ScienceMathematicsPhysics | Computer GamesComputer ScienceDesignEntrepreneurship | Artificial IntelligenceComputer ScienceInformation SystemsInformation Technology | Artificial IntelligenceBusiness StudiesComputer GamesManagement |
| What it is | This is a science degree focusing on chemistry, computer science, mathematics, or physics, studied at a military college where your academic training is combined with military officer development and physical training. Unlike a civilian science program, you're committed to becoming a Canadian Armed Forces officer after graduation, which shapes your entire experience. It suits people who want advanced science training alongside leadership development and military service. | You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas. | Computing at Queen's covers the theory and practice of building software, managing information systems, and developing artificial intelligence. You'll study programming, algorithms, data structures, and mathematics that underpin these fields. The program includes a co-op option, letting you alternate between classroom and paid work terms at tech companies, which sets it apart from a standard degree and gives you real industry experience alongside your studies. It suits people who like solving problems with code and want hands-on exposure to how software gets built in actual workplaces. | You study the theory and practice of building software, designing systems, and solving problems with computers. Carleton's program lets you focus on specializations like artificial intelligence, games, or software engineering, and includes a co-op stream where you alternate between classroom and paid work terms. This suits students who want hands-on industry experience alongside their degree and are interested in both the technical and applied sides of computing. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | computer sciencesoftware engineering | computer science |
| Entrance awardsat this campus, by average | None published by average | 4 published, 1 with no applicationfrom 80%See them | None published by average | 16 published, 9 with no applicationfrom 75%See them |
| Source | Royal Military College of Canada on OUInfo | Brock University on OUInfo | Queen's University on OUInfo | Carleton University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.