Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Programming

OUAC BGP

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Your average, their wayrequired courses forced in
Published rangetheir exact wording65%65%+80–83%Low 80s75%
Required coursesforced into your top 6 — options are the row belowENG4UMHF4UENG4UNo course codes parsed — see prerequisites
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
  • one of ENG4U, FRA4U
  • one of MCV4U, MHF4U
  • one of ISC4U, SBI4U, SCH4U, SPH4U
Prerequisitesas published
  • ENG4U
  • MHF4U
  • 1 other 4U/M math
  • 3 other 4U/M courses
  • 65% combined average in top six 4U/M courses
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U or FRA4U
  • MCV4U or MHF4U
  • One of the following: SBI4U, SCH4U, ISC4U, SPH4U
  • Students who do not have the 4U Math prerequisite can take the replacement course at the University either the summer before or during their first year.
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoNo
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published21
What you studyComputer GamesComputer ScienceSoftware EngineeringComputer GamesComputer ScienceDesignEntrepreneurshipComputer ScienceDesignInterdisciplinary StudiesOthers in Technology
What it isYou study how to design and build software and computer systems, with options to specialize in game development. The co-op requirement means you complete paid work terms at tech companies alongside your classroom learning, giving you real industry experience before graduation. This program suits students who want hands-on technical training and the chance to build a professional network early in their degree.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing.
The door tomajors you reach through itcomputer scienceApplied to directlyApplied to directly
Entrance awardsat this campus, by average7 published, 7 with no applicationfrom 80%See them4 published, 1 with no applicationfrom 80%See them22 published, 5 with no applicationfrom 75%See them
SourceAlgoma University on OUInfoBrock University on OUInfoUniversity of Ottawa on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.