4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
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| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 65%“65%+” | 75% | 73–80%“Mid to high 70s” | 70–75%“Estimated cut-off admission range is 70-75%.” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | No course codes parsed — see prerequisites | ENG4UFRA4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it | — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Marks only |
| Co-op | Available | No | No | No |
| Degree | — | — | Bachelor of Arts, BA, International Bachelor of Arts, iBA | — |
| First-year intakewhere published | — | — | — | — |
| What you study | Computer GamesComputer ScienceSoftware Engineering | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology | Business StudiesCinematics & PhotographyComparative Literary StudiesComputer Games | Cinematics & PhotographyCreative WritingDesignJournalism |
| What it is | You study how to design and build software and computer systems, with options to specialize in game development. The co-op requirement means you complete paid work terms at tech companies alongside your classroom learning, giving you real industry experience before graduation. This program suits students who want hands-on technical training and the chance to build a professional network early in their degree. | You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing. | Professional Translation is a program where you study how to translate texts, documents, and media between English and French at an advanced level. Unlike a general language degree, it focuses specifically on translation skills and techniques across different fields like business, law, media, and literature. It suits people who are fluent in both English and French and want to turn that skill into a career. | This program teaches you how media and communication work across multiple platforms — from journalism and photography to marketing and design. You'll study both the theory behind how messages reach audiences and the practical skills to create them yourself. It suits people who want to understand media industries from the inside and are ready to work across different formats rather than specializing in just one. |
| The door tomajors you reach through it | computer science | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 7 published, 7 with no applicationfrom 80%See them | 22 published, 5 with no applicationfrom 75%See them | 13 published, 4 with no applicationfrom 75%See them | 7 published, 6 with no applicationfrom 75%See them |
| Source | Algoma University on OUInfo | University of Ottawa on OUInfo | York University — Glendon on OUInfo | University of Guelph-Humber on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Communication and Digital Media Studies70–73%+
- Strategic Communications, Social Media & Society70–73%+
- Visual & Performing Arts, Arts Management and Media73–77%+
- Visual and Critical Studies (Art History)Not published+
- Business and Society70–73%+
- Communications sociales (Baccalauréat ès arts spécialisé) (4 ans)70%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.