4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 65%“65%+” | 73–80%“Mid- to high 70s” | 73–80%“Mid to High-70s” | 70–75%“70% minimum average; 75% for Co-op programs” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | ENG4U | No course codes parsed — see prerequisites | ENG4UICS4UMCV4UMHF4U |
| Choose one ofany of these satisfies it | — | — | — | — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Marks only |
| Co-op | Available | Available | Available | Available |
| Degree | — | — | — | Bachelor of Commerce, BComm, Bachelor of Computer Science, BCS, Bachelor of Information Technology, BIT, Bachelor of Science, BSc |
| First-year intakewhere published | — | 35 | 45 | — |
| What you study | Computer GamesComputer Science | Computer Animation and Visual EffectsComputer GamesDesign | Computer Animation and Visual EffectsComputer GamesComputer ScienceDesign | Artificial IntelligenceComputer Animation and Visual EffectsComputer GamesSoftware Engineering |
| What it is | You study how to design and build video games using programming and computer science principles. Unlike a general computer science degree, this program focuses specifically on game development, covering topics like graphics, game engines, physics, and interactive design. It suits students who want to code but are drawn to games as their field, and includes work experience terms with game studios or tech companies. | This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory. | This program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production. | Computer Science at Windsor covers programming, systems design, and problem-solving with technology. You can specialize in areas like artificial intelligence, game development, animation, or software engineering depending on your degree choice. The program includes optional co-op work terms, letting you gain industry experience alongside your studies — a fit if you want hands-on learning and want to test career paths before graduating. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly | computer science |
| Entrance awardsat this campus, by average | 7 published, 7 with no applicationfrom 80%See them | 29 published, 4 with no applicationfrom 75%See them | 29 published, 4 with no applicationfrom 75%See them | None published by average |
| Source | Algoma University on OUInfo | York University on OUInfo | York University on OUInfo | University of Windsor on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.