Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording65%65%+73–80%Mid- to high 70s75%
Required coursesforced into your top 6 — options are the row belowENG4UMHF4UENG4UNo course codes parsed — see prerequisites
Choose one ofany of these satisfies it
  • one of ENG4U, FRA4U
  • one of MCV4U, MHF4U
  • one of ISC4U, SBI4U, SCH4U, SPH4U
Prerequisitesas published
  • ENG4U
  • MHF4U
  • 1 other 4U/M Math
  • 3 other 4U/M courses
  • 65% combined average in top six 4U/M courses
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U or FRA4U
  • MCV4U or MHF4U
  • One of the following: SBI4U, SCH4U, ISC4U, SPH4U
  • Students who do not have the 4U Math prerequisite can take the replacement course at the University either the summer before or during their first year.
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableAvailableNo
Degree
First-year intakewhere published3521
What you studyComputer EngineeringComputer ScienceComputer Animation and Visual EffectsComputer GamesDesignComputer ScienceDesignInterdisciplinary StudiesOthers in Technology
What it isYou study how to design, build, and maintain software applications that run on phones and tablets. This program is more focused on mobile devices than a standard computer science degree, and includes mandatory co-op work terms where you apply your skills in real companies. It suits people who want hands-on experience combining programming with practical problem-solving in the mobile tech industry.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing.
The door tomajors you reach through itsoftware engineeringApplied to directlyApplied to directly
Entrance awardsat this campus, by average7 published, 7 with no applicationfrom 80%See them29 published, 4 with no applicationfrom 75%See them22 published, 5 with no applicationfrom 75%See them
SourceAlgoma University on OUInfoYork University on OUInfoUniversity of Ottawa on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.