Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Laurentian

Computer Science

OUAC LCS

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording70%80–83%Low 80s75%75% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowENG4UMHF4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MDM4U
Prerequisitesas published
  • 1 grade 12 English U/M course (ENG 4U)
  • 1 grade 12 4U Advanced Functions (MHF 4U)
  • 1 other grade 12 U/M math
  • 3 other grade 12 U/M courses
  • A minimum overall average of 70% in the 6 best grade 12 U/M courses
  • +4 more on the program page
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published50
What you studyCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyCreative WritingDesignMedia and Communication Studies
What it isComputer Science is the study of how to design, build, and improve software and the systems that run it. You learn programming languages, algorithms, data structures, and problem-solving techniques that apply across industries. This program includes a mandatory co-op work term, so you spend time applying what you learn in real jobs alongside classroom study, which sets it apart from a straight academic stream.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.
The door tomajors you reach through itcomputer sciencesoftware engineeringApplied to directlyApplied to directly
Entrance awardsat this campus, by average6 published, 5 with no applicationfrom 80%See them4 published, 1 with no applicationfrom 80%See them16 published, 9 with no applicationfrom 75%See them
SourceLaurentian University on OUInfoBrock University on OUInfoCarleton University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.