3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 75% | 80–83%“Low 80s” | 80–83%“Low 80s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4U | ENG4U |
| Choose one ofany of these satisfies it |
|
| — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | No | No | No |
| Degree | — | Bachelor of Science, BSc, Diploma, Dipl. | Bachelor of Arts, BA, Diploma, Dipl. |
| First-year intakewhere published | — | — | — |
| What you study | Business StudiesComputer GamesOthers in Business & Administrative StudiesSport & Exercise Science | Computer GamesComputer ScienceDesignEntrepreneurship | Cinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign |
| What it is | Sports Administration teaches you how to run the business side of sports organizations, from budgeting and marketing to facility management and event planning. You'll study both general business skills and sport-specific topics like exercise science and athlete management. This program suits people who love sports but want careers in leadership and operations rather than playing or coaching. | You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas. | You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 6 published, 5 with no applicationfrom 80%See them | 4 published, 1 with no applicationfrom 80%See them | 4 published, 1 with no applicationfrom 80%See them |
| Source | Laurentian University on OUInfo | Brock University on OUInfo | Brock University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Environment and Business (Co-op Only)77–80%+
- Commerce80%+
- Commerce – Healthcare Analytics (4 years) (French Immersion Stream is available)80%+
- Commerce – International Management (4 years) (French Immersion Stream is available)80%+
- Computer Science80–85%+
- Global Business and Digital Arts (Co-op only)80–83%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.