4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 80%“80% minimum average” | 70–75%“Estimated cut-off admission range is 70-75%.” | 75%“75% (regular and co-op)” | Not published“N/A” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | No course codes parsed — see prerequisites | ENG4U | ENG4U |
| Choose one ofany of these satisfies it | — |
| — | — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Yes
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| Co-op | Available | No | Available | No |
| Degree | — | — | — | — |
| First-year intakewhere published | — | — | 50 | — |
| What you study | Cinematics & PhotographyDramaFine ArtJournalism | Cinematics & PhotographyCreative WritingDesignJournalism | Cinematics & PhotographyCreative WritingDesignMedia and Communication Studies | Creative WritingDesignEnglish StudiesFine Art |
| What it is | Communication, Media and Film covers how people create and share messages through different formats: journalism, photography, film, drama, and digital media. The co-op option means you alternate between classroom learning and paid work terms in media organizations, giving you real industry experience alongside your degree. It suits people who want to understand storytelling and media from multiple angles while building a practical portfolio. | This program teaches you how media and communication work across multiple platforms — from journalism and photography to marketing and design. You'll study both the theory behind how messages reach audiences and the practical skills to create them yourself. It suits people who want to understand media industries from the inside and are ready to work across different formats rather than specializing in just one. | You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work. | You study the history of visual art and design, learning to analyze images, objects, and cultural movements across time periods and societies. This differs from a studio art program because you focus on understanding and interpreting art rather than creating it yourself. It suits people who want to think critically about visual culture and understand how art reflects and shapes society. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | None published by average | 7 published, 6 with no applicationfrom 75%See them | 16 published, 9 with no applicationfrom 75%See them | None published by average |
| Source | University of Windsor on OUInfo | University of Guelph-Humber on OUInfo | Carleton University on OUInfo | OCAD University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Visual & Performing Arts, Arts Management and Media73–77%+
- Bachelor of Arts (BA) General (Area of Concentration)75–80%+
- Concurrent Education: Arts, Media, Performance & Design (BEd)77–87%+
- Communication and Digital Media Studies70–73%+
- Bachelor of Arts (BA) Honours (co-op option)75–80%+
- Arts and Humanities80–83%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.