Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Programming

OUAC BGP

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording74%74% minimum average80–83%Low 80s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UMHF4USCH4USPH4UENG4UENG4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • 74% minimum average.
  • ENG4U
  • MHF4U
  • SCH4U
  • SPH4U
  • +2 more on the program page
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoNo
DegreeBachelor of Science, BSc, Diploma, Dipl.Bachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published
What you studyElectronic & Electrical EngineeringGeneral or Integrated EngineeringInformation TechnologyOthers in Physical SciencesComputer GamesComputer ScienceDesignEntrepreneurshipCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign
What it isMechatronic Systems Engineering teaches you how to design and build machines and devices that combine mechanical parts, electrical systems, and computer control. Unlike a pure mechanical or electrical engineering program, this one focuses on how all three work together — think robots, manufacturing equipment, or automated systems. It suits people who like hands-on problem-solving and want to work across mechanical, electrical, and software domains, and includes work experience through co-op placements.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by averageNone published by average4 published, 1 with no applicationfrom 80%See them4 published, 1 with no applicationfrom 80%See them
SourceUniversity of Windsor on OUInfoBrock University on OUInfoBrock University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.