3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 70–75%“70% minimum average; 75% for Co-op programs” | 65%“65%+” | 70% |
| Required coursesforced into your top 6 — options are the row below | ENG4UICS4UMCV4UMHF4U | ENG4UMHF4U | ENG4UMHF4U |
| Choose one ofany of these satisfies it | — | — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | Available | Available | No |
| Degree | Bachelor of Commerce, BComm, Bachelor of Computer Science, BCS, Bachelor of Information Technology, BIT, Bachelor of Science, BSc | — | — |
| First-year intakewhere published | — | — | — |
| What you study | Artificial IntelligenceComputer Animation and Visual EffectsComputer GamesSoftware Engineering | Computer GamesComputer Science | Computer GamesComputer Science |
| What it is | Computer Science at Windsor covers programming, systems design, and problem-solving with technology. You can specialize in areas like artificial intelligence, game development, animation, or software engineering depending on your degree choice. The program includes optional co-op work terms, letting you gain industry experience alongside your studies — a fit if you want hands-on learning and want to test career paths before graduating. | You study how to design and build video games, combining computer science with creative and artistic skills. Unlike a straight computer science degree, this program teaches both the technical coding side and the creative tools and design methods used in game development. It suits people who want to work in the games industry but need solid programming foundations as much as they need artistic or design ability. | You study the computer science and programming skills needed to design and build video games, rather than just the theory of computing. The program combines coding, game engines, and design principles so you learn both the technical and creative sides of game development. It suits people who want to work in the games industry and are comfortable learning to code. |
| The door tomajors you reach through it | computer science | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | None published by average | 7 published, 7 with no applicationfrom 80%See them | 6 published, 5 with no applicationfrom 80%See them |
| Source | University of Windsor on OUInfo | Algoma University on OUInfo | Laurentian University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Computer Science (co-op available) (Thunder Bay and Barrie)70%+
- Digital Media (BA) – Lassonde School of Engineering73–80%+
- Computer Science (BCOSC 4 year)65%+
- Artificial Intelligence (Computer Science)73–77%+
- Artificial Intelligence (Computer Science) (Co-op)73–77%+
- Digital Media (BA) - School of the Arts, Media, Performance & Design73–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.