4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 70–75%“70% minimum average; 75% for Co-op programs” | 73–80%“Mid- to high 70s” | 75%“75% (regular and co-op)” | 70–75%“70-75%” |
| Required coursesforced into your top 6 — options are the row below | ENG4UICS4UMCV4UMHF4U | ENG4U | ENG4U | ENG4U |
| Choose one ofany of these satisfies it | — | — | — | — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Marks only |
| Co-op | Available | Available | Available | No |
| Degree | Bachelor of Commerce, BComm, Bachelor of Computer Science, BCS, Bachelor of Information Technology, BIT, Bachelor of Science, BSc | — | — | — |
| First-year intakewhere published | — | 35 | 50 | 245 |
| What you study | Artificial IntelligenceComputer Animation and Visual EffectsComputer GamesSoftware Engineering | Computer Animation and Visual EffectsComputer GamesDesign | Cinematics & PhotographyCreative WritingDesignMedia and Communication Studies | Creative WritingDesignJournalismMedia and Communication Studies |
| What it is | Computer Science at Windsor covers programming, systems design, and problem-solving with technology. You can specialize in areas like artificial intelligence, game development, animation, or software engineering depending on your degree choice. The program includes optional co-op work terms, letting you gain industry experience alongside your studies — a fit if you want hands-on learning and want to test career paths before graduating. | This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory. | You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work. | Creative Industries is an interdisciplinary program that brings together writing, design, journalism, and media studies so you can understand how creative work actually gets made and distributed in the real world. Rather than studying each of these fields separately, you learn how they connect and influence each other across publishing, advertising, broadcasting, and digital platforms. It suits people who want to work in media, publishing, or design but aren't sure yet which specific role fits them best. |
| The door tomajors you reach through it | computer science | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | None published by average | 29 published, 4 with no applicationfrom 75%See them | 16 published, 9 with no applicationfrom 75%See them | 2 published, 0 with no applicationfrom 85%See them |
| Source | University of Windsor on OUInfo | York University on OUInfo | Carleton University on OUInfo | Toronto Metropolitan University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Honours Bachelor of Applied Arts in Media & Communication Studies and Diploma in Media Communications70–75%+
- Visual & Performing Arts, Arts Management and Media73–77%+
- Strategic Communications, Social Media & Society70–73%+
- Professional Translation (BA, iBA)73–80%+
- Communication and Digital Media Studies70–73%+
- Communication and Digital Media Studies (Co-op)70–73%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.