3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 75% | 78–80%“78%; co-op 80%” | 75% |
| Required coursesforced into your top 6 — options are the row below | MCV4UMHF4U | MCV4UMHF4USCH4USPH4U | No course codes parsed — see prerequisites |
| Choose one ofany of these satisfies it |
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| Prerequisitesas published |
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| More than marks?supplementary application | Yes
| Marks only | Marks only |
| Co-op | No | Available | No |
| Degree | Bachelor of Arts, BA, Bachelor of Science, BSc | Bachelor of Engineering (Co-op), BEng (Co-op), Bachelor of Science/Bachelor of Applied Science, BSc/BASc | — |
| First-year intakewhere published | — | — | 21 |
| What you study | Computer ScienceGeneral or Integrated EngineeringInterdisciplinary StudiesMusic | Computer ScienceGeneral or Integrated EngineeringInterdisciplinary StudiesMechanical Engineering | Computer ScienceDesignInterdisciplinary StudiesOthers in Technology |
| What it is | You study both music and computer science as a full double degree, earning separate BA and BSc credentials in five years instead of doing them sequentially. This combines technical programming and software skills with music theory, performance, composition, or musicology depending on your choices. It suits people who are genuinely strong in both fields and want depth in each rather than a minor, and who have the stamina for a demanding combined workload. | You study mechanical engineering and computer science together over five years, combining courses in machine design, systems, and programming. Unlike separate degrees in each field, you learn how they integrate — for instance, designing machines controlled by software. The co-op requirement means you alternate between classroom and paid work terms in engineering or tech companies. This suits people drawn to both the physical and computational sides of building things. | You study design across multiple disciplines, blending computer science, visual and product design, and hands-on problem-solving. Unlike a single-discipline design program, this approach lets you explore how technology, creativity, and practical application intersect in real projects. It suits people who want to design solutions but aren't sure whether they lean toward coding, visual work, or engineering, and who learn best by doing. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 22 published, 5 with no applicationfrom 75%See them | 22 published, 5 with no applicationfrom 75%See them | 22 published, 5 with no applicationfrom 75%See them |
| Source | University of Ottawa on OUInfo | University of Ottawa on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Conception multidisciplinaire - apprentissage expérientiel (4 ans)75%+
- Musique et informatique (Double grade – 5 ans)75%+
- Génie de la conception multidisciplinaire (4 ans)78%+
- Génie mécanique biomédical et technologie de l'informatique (Double grade – 5 ans)78–80%+
- Biomedical Mechanical Engineering and Computing Technology (5-year double degree)80–85%+
- Multidisciplinary Design Engineering (4 years)80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.