3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 75–80%“75-80%” | 80–83%“Low 80s” | 78–80%“78%; co-op 80%” |
| Required coursesforced into your top 6 — options are the row below | ENG4UMHF4U | ENG4U | MCV4UMHF4U |
| Choose one ofany of these satisfies it |
| — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only |
| Co-op | Available | No | Available |
| Degree | — | Bachelor of Arts, BA, Diploma, Dipl. | Bachelor of Science, BSc, Bachelor of Science (Co-op), BSc (Co-op) |
| First-year intakewhere published | — | — | 58 |
| What you study | Computer Science | Cinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign | Computer ScienceGeneral or Integrated EngineeringInformation Technology |
| What it is | You study the theory and practice of computer programming, algorithms, data structures, and software development. This program lets you alternate between classroom semesters and paid work terms at tech companies, giving you real-world experience while you learn. It suits people who want hands-on industry experience alongside their degree and are comfortable juggling work and study schedules. | You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation. | Informatique is a four-year computer science program taught in French. You study how to design, build, and troubleshoot software and systems, from programming languages to networks and databases. The co-op version lets you alternate between classroom terms and paid work terms at tech companies, giving you real job experience alongside your degree; the regular version is full-time study only. |
| The door tomajors you reach through it | computer science | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 2 published, 0 with no applicationfrom 85%See them | 4 published, 1 with no applicationfrom 80%See them | 22 published, 5 with no applicationfrom 75%See them |
| Source | Toronto Metropolitan University on OUInfo | Brock University on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Game Programming80–83%+
- Digital Media (BA) – Lassonde School of Engineering73–80%+
- Computer Engineering (BEng) (co-op admission only)84–89%+
- Concurrent Education: Arts, Media, Performance & Design (BEd)77–87%+
- Digital Technologies (BASc)77–87%+
- Computer Science (4 years) (French Immersion Stream is available)80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.