3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 73–80%“Mid to high 70s” | 75–77%“75-77% (regular and co-op)” | 75%“75% minimum average” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | MHF4USPH4U | ENG4UMHF4USPH4U |
| Choose one ofany of these satisfies it | — | — | — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Yes
| Marks only |
| Co-op | No | Available | No |
| Degree | Bachelor of Arts, BA, Diploma, Dipl. | — | Bachelor of Fine Arts, BFA, Bachelor of Science, BSc |
| First-year intakewhere published | 60 | 60 | — |
| What you study | Cinematics & PhotographyDesignFine Art | Business StudiesDesignOthers in Business & Administrative StudiesProduction & Manufacturing Engineering | ArchitectureDesignFine ArtMaterials Science |
| What it is | Visual Studies is the study of how images, film, photography, and design communicate meaning and shape culture. You'll learn theory, history, and hands-on practice across cinematography, photography, fine art, and design. This program suits students who want to understand visual culture deeply and develop creative skills, rather than train narrowly for a specific design or film production role. | Industrial Design teaches you how to plan and shape physical products — from phones to furniture to medical devices — so they work well, look good, and can actually be made. You'll combine design thinking with engineering and manufacturing knowledge to understand both the creative and practical sides of bringing products to life. The co-op term lets you work in industry while you study, so you apply what you learn to real projects. | This program combines studio art, architectural design, and materials science to explore how buildings and spaces are created and experienced. You'll study drawing, design principles, and the physical properties of construction materials alongside art history and theory. It suits students who want to work creatively with built environments — whether designing buildings, creating installations, or working in architectural practice — rather than pursuing fine art or architecture alone. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | architecture |
| Entrance awardsat this campus, by average | 4 published, 4 with no applicationfrom 90%See them | 16 published, 9 with no applicationfrom 75%See them | None published by average |
| Source | University of Toronto — Mississauga on OUInfo | Carleton University on OUInfo | University of Windsor on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Visual & Performing Arts, Arts Management and Media73–77%+
- Strategic Communications, Social Media & Society70–73%+
- Material Art & Design (Jewellery/Textiles)Not published+
- Éducation concurrente avec Sports Administration – moyen/intermédiare75%+
- Bachelor of Arts (BA) General (Area of Concentration)75–80%+
- Bachelor of Arts (BA) Honours (co-op option)75–80%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.