Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid to high 70s70–75%70-75%75%75% (regular and co-op)73–77%Mid-70s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • ENG4U
  • Digital Enterprise Management also recommends one 4U math.
  • English/Anglais (ENG4U/EAE4U preferred)
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
  • ENG4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailableNo
Degree
First-year intakewhere published27524550340
What you studyCreative WritingInformation ServicesMedia and Communication StudiesOthers in TechnologyCreative WritingDesignJournalismMedia and Communication StudiesCinematics & PhotographyCreative WritingDesignMedia and Communication StudiesCinematics & PhotographyComputer Animation and Visual EffectsDanceDesign
What it isThis program combines the study of how people create, share, and interpret information across media and cultures. You'll choose from areas like creative writing, media studies, publishing, and information technology, rather than specializing in just one. The co-op option lets you work in communications or tech roles while you study, which suits people who want real-world experience alongside their degree and flexibility in choosing which communication field interests them most.Creative Industries is an interdisciplinary program that brings together writing, design, journalism, and media studies so you can understand how creative work actually gets made and distributed in the real world. Rather than studying each of these fields separately, you learn how they connect and influence each other across publishing, advertising, broadcasting, and digital platforms. It suits people who want to work in media, publishing, or design but aren't sure yet which specific role fits them best.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.You study the creative and business sides of art, film, design, and performance. This program combines hands-on work in fields like photography, animation, drama, and dance with classes in marketing and media studies, so you're not just making art — you're learning how to manage projects and reach audiences. It suits people who want careers in creative industries but also need to understand budgets, promotion, and how to run cultural organizations.
The door tomajors you reach through itcommunicationsApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average4 published, 4 with no applicationfrom 90%See them2 published, 0 with no applicationfrom 85%See them16 published, 9 with no applicationfrom 75%See them4 published, 4 with no applicationfrom 85%See them
SourceUniversity of Toronto — Mississauga on OUInfoToronto Metropolitan University on OUInfoCarleton University on OUInfoUniversity of Toronto — Scarborough on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.