Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Programming

OUAC BGP

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Your average, their wayrequired courses forced in
Published rangetheir exact wording83–90%Mid- to high 80s80–83%Low 80s84–89%84 to 89%
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisitesENG4UENG4UMCV4UMHF4USCH4USPH4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • This program is open to academically qualified international students whose English proficiency test results do not meet the University of Toronto's English-language requirement.
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U
  • MCV4U
  • MHF4U
  • SCH4U
  • SPH4U
  • +1 more on the program page
More than marks?supplementary applicationYes
  • You must complete an online supplementary application.
  • More details
Usually closes before January 15
Marks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published
What you studyArchitectureDesignEnglish StudiesLandscape & Garden DesignComputer GamesComputer ScienceDesignEntrepreneurshipComputer Animation and Visual EffectsComputer ScienceDesignGeneral or Integrated Engineering
What it isThis is a one-year English and design foundation program for international students whose English skills need strengthening before entering architecture or design studies. You take intensive English classes alongside introductory courses in architecture, landscape design, and visual design to build both language ability and design thinking. It suits international students who have strong potential but need to reach the English proficiency standard the university requires for direct entry into degree programs.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.Computer Engineering combines the design and building of computer hardware and software systems. You'll study circuits, processors, programming, and how to integrate them into working devices — going deeper into the physical and mathematical foundations than a pure computer science program. This admission stream requires you to complete mandatory work terms alongside your studies, alternating between school and paid engineering jobs in industry.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average5 published, 3 with no applicationfrom 90%See them4 published, 1 with no applicationfrom 80%See them12 published, 4 with no applicationfrom 75%See them
SourceUniversity of Toronto — St. George on OUInfoBrock University on OUInfoUniversity of Guelph on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.