Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Programming

OUAC BGP

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Queen's

Computing

OUAC QD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording83–90%Mid- to high 80s80–83%Low 80s83–87%Mid 80s
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisitesENG4UENG4UMCV4UMHF4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • This program is open to academically qualified international students whose English proficiency test results do not meet the University of Toronto's English-language requirement.
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • ENG4U
  • MHF4U
  • MCV4U
  • 3 additional 4U/M courses
More than marks?supplementary applicationYes
  • You must complete an online supplementary application.
  • More details
Usually closes before January 15
Marks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published400
What you studyArchitectureDesignEnglish StudiesLandscape & Garden DesignComputer GamesComputer ScienceDesignEntrepreneurshipArtificial IntelligenceComputer ScienceInformation SystemsInformation Technology
What it isThis is a one-year English and design foundation program for international students whose English skills need strengthening before entering architecture or design studies. You take intensive English classes alongside introductory courses in architecture, landscape design, and visual design to build both language ability and design thinking. It suits international students who have strong potential but need to reach the English proficiency standard the university requires for direct entry into degree programs.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.Computing at Queen's covers the theory and practice of building software, managing information systems, and developing artificial intelligence. You'll study programming, algorithms, data structures, and mathematics that underpin these fields. The program includes a co-op option, letting you alternate between classroom and paid work terms at tech companies, which sets it apart from a standard degree and gives you real industry experience alongside your studies. It suits people who like solving problems with code and want hands-on exposure to how software gets built in actual workplaces.
The door tomajors you reach through itApplied to directlyApplied to directlycomputer sciencesoftware engineering
Entrance awardsat this campus, by average5 published, 3 with no applicationfrom 90%See them4 published, 1 with no applicationfrom 80%See themNone published by average
SourceUniversity of Toronto — St. George on OUInfoBrock University on OUInfoQueen's University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.