Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Laurier (Waterloo)

Mathematics (BA or BSc)

OUAC UZM

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–77%Mid-70s73–80%Mid- to high 70s73–77%Mid-70s
Required coursesforced into your top 6 — options are the row belowENG4UMCV4UMHF4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • English at 60%
  • Advanced Functions at 60%
  • Calculus and Vectors at 60%
  • Prerequisite courses are calculated in the admission average.
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 5 additional 4U/M courses
  • Alternative Offers
  • If you are inadmissible to the original degree program you have applied to, you may be
  • +3 more on the program page
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableAvailableAvailable
DegreeBachelor of Arts, BA, Bachelor of Science, BSc
First-year intakewhere published3550
What you studyMathematicsComputer Animation and Visual EffectsComputer GamesDesignDesignEntrepreneurshipFine Art
What it isYou study pure and applied mathematics: algebra, calculus, geometry, logic, and problem-solving with numbers and abstract structures. The BA leans toward theory and breadth across disciplines; the BSc goes deeper into mathematics itself and how it connects to physics and science. The co-op option lets you work terms in industry, education, or research alongside your classes, which suits people who want real-world experience or need to test whether they prefer theory or applied work.This program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.Creative Technologies is a visual arts and design degree that combines fine art, graphic design, and digital media with entrepreneurship skills so you can develop creative work and understand how to turn ideas into projects or businesses. Unlike a straight fine arts program, it emphasizes the practical and business side of creative work. It suits people who want to make art or design but also care about how creative work reaches audiences and generates opportunity.
The door tomajors you reach through itmathematicsstatisticsApplied to directlyApplied to directly
Entrance awardsat this campus, by average11 published, 1 with no applicationfrom 75%See them29 published, 4 with no applicationfrom 75%See themNone published by average
SourceWilfrid Laurier University — Waterloo on OUInfoYork University on OUInfoYork University — Markham on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.