Cutoffs

4 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Full
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U of T (Mississauga)

Visual Studies

OUAC TEV

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid- to high 70s73–80%Mid to high 70s80–83%Low 80s75%75% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English (ENG4U)
  • 1 Math credit (4U)
  • 4 best 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks onlyMarks only
Co-opAvailableNoNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published356050
What you studyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyDesignFine ArtCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyCreative WritingDesignMedia and Communication Studies
What it isThis program teaches you how to create digital content across animation, game design, and visual media. Unlike a pure computer science degree, it balances technical skills with creative and design thinking. It suits people who want to build things that people see and interact with, rather than work mainly on backend systems or theory.Visual Studies is the study of how images, film, photography, and design communicate meaning and shape culture. You'll learn theory, history, and hands-on practice across cinematography, photography, fine art, and design. This program suits students who want to understand visual culture deeply and develop creative skills, rather than train narrowly for a specific design or film production role.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study how to create and produce media across film, photography, writing, and design, learning both the technical skills and creative thinking behind what you see on screens and in print. Unlike a pure communication theory program, this one emphasizes hands-on production and design work alongside studying media's role in society. It suits people who want to make things, not just analyze them, and who enjoy combining visual, written, and conceptual work.
The door tomajors you reach through itApplied to directlyApplied to directlyApplied to directlyApplied to directly
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them4 published, 4 with no applicationfrom 90%See them4 published, 1 with no applicationfrom 80%See them16 published, 9 with no applicationfrom 75%See them
SourceYork University on OUInfoUniversity of Toronto — Mississauga on OUInfoBrock University on OUInfoCarleton University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.