Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording83–87%Mid-80s80–83%Low 80s80–87%Low to mid 80s
Required coursesforced into your top 6 — options are the row belowENG4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 5 additional 4U/M courses
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • English, ENG4U
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opNoNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published25300
What you studyCinematics & PhotographyMedia and Communication StudiesCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignInformation SystemsInformation TechnologyMedia and Communication StudiesOthers in Technology
What it isYou study the theory and hands-on practice of creating visual media — film, photography, and digital work — combined with understanding how media shapes culture and communication. Unlike a straight film production program, this one balances creative making with critical analysis of media's role in society. It suits people who want to both create visual work and think deeply about what it means.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.This program combines the study of media, communication, and information technology — learning how messages are created, shared, and understood across digital and traditional platforms alongside practical IT skills. The co-op requirement means you alternate between classroom terms and paid work placements in media, tech, or communications companies, giving you real industry experience alongside your degree. It suits students interested in how technology shapes storytelling and public conversation, who want hands-on workplace experience before graduating.
The door tomajors you reach through itApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them6 published, 5 with no applicationfrom 85%See them
SourceYork University on OUInfoBrock University on OUInfoWestern University on OUInfo

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Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.