Cutoffs

One program

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid to High-70s
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisites
Choose one ofany of these satisfies it
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
More than marks?supplementary applicationMarks only
Co-opAvailable
Degree
First-year intakewhere published45
What you studyComputer Animation and Visual EffectsComputer GamesComputer ScienceDesign
What it isThis program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.
The door tomajors you reach through itApplied to directly
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them
SourceYork University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.