Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

Remove

Brock

Game Design

OUAC BGD

Remove

Queen's

Computing

OUAC QD

Remove
Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid to High-70s80–83%Low 80s83–87%Mid 80s
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisitesENG4UENG4UMCV4UMHF4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • ENG4U
  • MHF4U
  • MCV4U
  • 3 additional 4U/M courses
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailable
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published45400
What you studyComputer Animation and Visual EffectsComputer GamesComputer ScienceDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignArtificial IntelligenceComputer ScienceInformation SystemsInformation Technology
What it isThis program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.Computing at Queen's covers the theory and practice of building software, managing information systems, and developing artificial intelligence. You'll study programming, algorithms, data structures, and mathematics that underpin these fields. The program includes a co-op option, letting you alternate between classroom and paid work terms at tech companies, which sets it apart from a standard degree and gives you real industry experience alongside your studies. It suits people who like solving problems with code and want hands-on exposure to how software gets built in actual workplaces.
The door tomajors you reach through itApplied to directlyApplied to directlycomputer sciencesoftware engineering
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See themNone published by average
SourceYork University on OUInfoBrock University on OUInfoQueen's University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.