Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Programming

OUAC BGP

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Carleton

Engineering – Software

OUAC CES

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid to High-70s80–83%Low 80s75–80%75–80% (regular and co-op)
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisitesENG4UMCV4UMHF4USCH4USPH4U
Choose one ofany of these satisfies it
  • one of MCV4U, MHF4U
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U
  • MHF4U (min. 70%) or MCV4U (min. 70%)
  • Strongly recommended subject: ICS4U
  • Advanced Functions (MHF4U)
  • Calculus (MCV4U)
  • Chemistry (SCH4U)
  • Physics (SPH4U)
  • 2 best 4U/M courses
  • +3 more on the program page
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailable
DegreeBachelor of Science, BSc, Diploma, Dipl.
First-year intakewhere published45
What you studyComputer Animation and Visual EffectsComputer GamesComputer ScienceDesignComputer GamesComputer ScienceDesignEntrepreneurshipArtificial IntelligenceComputer EngineeringSoftware Engineering
What it isThis program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.You learn to design and code video games, combining programming skills with game design and storytelling. This program emphasizes building complete games from concept to finished product, rather than studying general computer science. It suits people who want to work in the game industry and have both technical problem-solving skills and creative ideas.You study how to design, build, and maintain software systems and applications, from the coding and logic to the architecture that makes programs run. This program includes hands-on projects in artificial intelligence and computer engineering alongside core software development. The co-op placement is required, meaning you alternate between classroom terms and paid work terms at companies, giving you real workplace experience before you graduate.
The door tomajors you reach through itApplied to directlyApplied to directlysoftware engineering
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them16 published, 9 with no applicationfrom 75%See them
SourceYork University on OUInfoBrock University on OUInfoCarleton University on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.