Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Your average, their wayrequired courses forced in
Published rangetheir exact wording73–80%Mid to High-70s75%73–80%Mid to high 70s
Required coursesforced into your top 6 — options are the row belowNo course codes parsed — see prerequisitesNo course codes parsed — see prerequisitesENG4U
Choose one ofany of these satisfies it
  • one of ENG4U, FRA4U
  • one of MCV4U, MHF4U
  • one of ISC4U, SBI4U, SCH4U, SPH4U
Prerequisitesas published
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U (Francophone applicants may present FRA4U, FEF4U or FIF4U)
  • 4U Math (minimum grade of 75% required)
  • 4 additional 4U/M courses
  • 4M Arts (or similar arts training) recommended
  • ENG4U or FRA4U
  • MHF4U or MCV4U
  • One of the following: SBI4U, SCH4U, ISC4U, SPH4U
  • Students who do not have the 4U Math prerequisite can take the replacement course at the University either the summer before or during their first year.
  • ENG4U
  • Digital Enterprise Management also recommends one 4U math.
More than marks?supplementary applicationMarks onlyMarks onlyMarks only
Co-opAvailableNoAvailable
Degree
First-year intakewhere published45275
What you studyComputer Animation and Visual EffectsComputer GamesComputer ScienceDesignComputer ScienceDesignInterdisciplinary StudiesOthers in TechnologyCreative WritingInformation ServicesMedia and Communication StudiesOthers in Technology
What it isThis program combines computer science, design, and visual storytelling to teach you how to create digital content like animated films, video games, and interactive media. Unlike a pure computer science degree, it balances technical coding skills with creative design and artistic principles. It suits people who want to build things on screen and understand both the programming and visual art sides of digital production.You study computer science and design together in a hands-on, project-based way rather than as separate subjects. The program emphasizes learning through real problems and experimentation, so you'll build working projects alongside traditional coursework. This suits people who want to understand how technology and design connect and prefer learning by doing.This program combines the study of how people create, share, and interpret information across media and cultures. You'll choose from areas like creative writing, media studies, publishing, and information technology, rather than specializing in just one. The co-op option lets you work in communications or tech roles while you study, which suits people who want real-world experience alongside their degree and flexibility in choosing which communication field interests them most.
The door tomajors you reach through itApplied to directlyApplied to directlycommunications
Entrance awardsat this campus, by average29 published, 4 with no applicationfrom 75%See them22 published, 5 with no applicationfrom 75%See them4 published, 4 with no applicationfrom 90%See them
SourceYork University on OUInfoUniversity of Ottawa on OUInfoUniversity of Toronto — Mississauga on OUInfo

Also compare with

Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.