4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 73–77%“Mid 70s” | 73–77%“Mid-70s” | 70–75%“Estimated cut-off admission range is 70-75%.” | 70–73%“Low 70s” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | ENG4U | No course codes parsed — see prerequisites | ENG4U |
| Choose one ofany of these satisfies it | — | — |
| — |
| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Marks only | Marks only |
| Co-op | No | Available | No | Available |
| Degree | — | Bachelor of Arts, BA, International Bachelor of Arts, iBA | — | — |
| First-year intakewhere published | — | 125 | — | — |
| What you study | Computer GamesMedia and Communication Studies | Media and Communication Studies | Cinematics & PhotographyCreative WritingDesignJournalism | Business StudiesCinematics & PhotographyComparative Literary StudiesCreative Writing |
| What it is | You study how digital media and games work as storytelling and communication tools, combining the technical and creative sides of game design with the study of how media shapes culture and meaning. This program emphasizes both making and analyzing — you learn to create interactive work while understanding the theory behind it, rather than focusing only on coding or only on critique. It suits people who want to explore how games and digital media tell stories and influence audiences, and who are comfortable working across both artistic and analytical thinking. | You study how media works — television, film, social media, news, advertising — and how people communicate through it. The international version lets you spend time studying abroad, and you can choose a co-op stream to do paid work placements with media companies alongside your courses. This program suits students curious about how messages spread, media influence society, and who want hands-on experience in the industry before graduating. | This program teaches you how media and communication work across multiple platforms — from journalism and photography to marketing and design. You'll study both the theory behind how messages reach audiences and the practical skills to create them yourself. It suits people who want to understand media industries from the inside and are ready to work across different formats rather than specializing in just one. | You study how organizations and individuals use digital platforms and media to communicate with audiences, drawing from business strategy, creative writing, design, law, and sociology. Unlike a straight marketing or media studies program, this one explicitly connects social media tactics to broader social impact and strategic business goals. It suits people who want to understand both the creative and analytical sides of digital communication, and who benefit from hands-on co-op work experience. |
| The door tomajors you reach through it | Applied to directly | communications | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 4 published, 1 with no applicationfrom 80%See them | 29 published, 4 with no applicationfrom 75%See them | 7 published, 6 with no applicationfrom 75%See them | 3 published, 3 with no applicationfrom 85%See them |
| Source | Brock University on OUInfo | York University on OUInfo | University of Guelph-Humber on OUInfo | Ontario Tech University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.