4 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Full | ||||
|---|---|---|---|---|
| Your average, their wayrequired courses forced in | ||||
| Published rangetheir exact wording | 80–85%“80-85% (regular and co-op)” | 73–77%“Mid-70s” | Not published“N/A” | 80% |
| Required coursesforced into your top 6 — options are the row below | MCV4UMHF4U | ENG4U | ENG4U | MCV4UMHF4U |
| Choose one ofany of these satisfies it | — |
| — |
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| Prerequisitesas published |
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| More than marks?supplementary application | Marks only | Marks only | Yes
| Marks only |
| Co-op | Available | No | No | Available |
| Degree | — | — | Bachelor of Design, BDes, Bachelor of Fine Arts, BFA | Bachelor of Commerce, BCom, Bachelor of Commerce (Co-op), BCom (Co-op) |
| First-year intakewhere published | — | 100 | — | — |
| What you study | Artificial IntelligenceBusiness StudiesComputer GamesManagement | Business StudiesComputer GamesInformation SystemsMedia and Communication Studies | Computer Animation and Visual EffectsDesignFine ArtInformation Systems | Business StudiesInformation SystemsManagementManagement Studies |
| What it is | You study the theory and practice of building software, designing systems, and solving problems with computers. Carleton's program lets you focus on specializations like artificial intelligence, games, or software engineering, and includes a co-op stream where you alternate between classroom and paid work terms. This suits students who want hands-on industry experience alongside their degree and are interested in both the technical and applied sides of computing. | You study how to design, build, and produce video games and interactive digital media. This program combines computer programming and game design with business and media skills, so you learn both the technical side and the creative direction needed to develop games professionally. It suits people who want to work in game studios or media companies and enjoy problem-solving through coding as much as visual storytelling. | Digital Futures is a design and fine arts program where you study visual storytelling through digital tools and media, combining animation, graphic design, coding, and art. Unlike traditional design or fine art streams, it's built around interdisciplinary collaboration and real-world projects that blend artistic creativity with digital technology and communication. It suits people who want to create visually, think critically about media, and work across both artistic and technical domains. | You study how to use data and statistics to solve business problems, combined with core courses in accounting, management, and information systems. The co-op stream builds in paid work terms at companies, letting you apply what you learn in real settings, whereas the regular stream is full-time classes. This suits you if you're comfortable with numbers and want to blend technical skills with business strategy, and especially if you want real workplace experience before graduating. |
| The door tomajors you reach through it | computer science | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 16 published, 9 with no applicationfrom 75%See them | 3 published, 3 with no applicationfrom 85%See them | None published by average | 22 published, 5 with no applicationfrom 75%See them |
| Source | Carleton University on OUInfo | Ontario Tech University on OUInfo | OCAD University on OUInfo | University of Ottawa on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Visual & Performing Arts, Arts Management and Media73–77%+
- Management Engineering (Co-op Only)83–90%+
- Global Business and Digital Arts (Co-op only)80–83%+
- Commerce - Entrepreneurship (4 years) (French Immersion Stream available)80%+
- Commerce – Business Technology Management (4 years) (French Immersion Stream is available)80%+
- Management and Organizational Studies83–93%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.