Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording75–77%75-77% (regular and co-op)80–83%Low 80s77–87%High 70s to mid-80s
Required coursesforced into your top 6 — options are the row belowENG4UMHF4USPH4UENG4UNo course codes parsed — see prerequisites
Choose one ofany of these satisfies it
Prerequisitesas published
  • English (ENG4U)
  • Physics (SPH4U)
  • Advanced Functions (MHF4U)
  • 3 best 4U/M courses
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
  • In this concurrent program, graduates receive a Bachelor of Education as well as a Bachelor's degree in their chosen subject of major interest.
  • Students must apply by selecting
  • both
  • the York Faculty that they are applying to
  • and
  • +4 more on the program page
More than marks?supplementary applicationYes
  • Application deadline: March 1
  • Portfolio deadline: March 5
  • Alternative Offers
Usually closes before January 15
Marks onlyYes
  • Note:
  • Many Arts, Media, Performance & Design programs require a subsequent supplementary evaluation (questionnaire, interview, portfolio and/or audition).Find out more at
  • ampd.yorku.ca/apply.
Usually closes before January 15
Co-opAvailableNoNo
DegreeBachelor of Arts, BA, Diploma, Dipl.Bachelor of Arts/Bachelor of Education, BA/BEd, Bachelor of Fine Arts/Bachelor of Education, BFA/BEd
First-year intakewhere published
What you studyArchitectureDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesignCinematics & PhotographyCreative WritingDramaEducation Studies
What it isYou study the creative and technical side of designing buildings and spaces, learning to sketch ideas, understand how structures work, and use design software. This program includes mandatory work terms where you apply classroom learning to real projects with architecture and design firms. It suits people who enjoy solving visual problems, thinking in three dimensions, and want hands-on experience before committing to a full architecture degree.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.You study an arts or media subject like drama, creative writing, fine art, or music while simultaneously completing teacher training. Unlike a regular arts degree followed by separate teacher certification, you earn both your subject degree and your teaching credential in one integrated program. This suits people who know they want to teach their artistic passion and want to combine the two paths from the start.
The door tomajors you reach through itarchitectureApplied to directlyApplied to directly
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them29 published, 4 with no applicationfrom 75%See them
SourceCarleton University on OUInfoBrock University on OUInfoYork University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.