Cutoffs

3 programs, side by side

Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.

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York

Design (BDes)

OUAC YD

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Brock

Game Design

OUAC BGD

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Your average, their wayrequired courses forced in
Published rangetheir exact wording75–77%75-77% (regular and co-op)83–87%Mid-80s80–83%Low 80s
Required coursesforced into your top 6 — options are the row belowENG4UMHF4USPH4UENG4UENG4U
Choose one ofany of these satisfies it
Prerequisitesas published
  • English (ENG4U)
  • Physics (SPH4U)
  • Advanced Functions (MHF4U)
  • 3 best 4U/M courses
  • Ontario Secondary School Diploma (OSSD)
  • ENG4U
  • 5 additional 4U/M courses
  • ENG4U
  • Recommended subjects:
  • 1 from 4U History, Philosophy, Classical Studies or International Language
  • ASM4U, AVI4M, ADA4M or ICS3C
More than marks?supplementary applicationYes
  • Application deadline: March 1
  • Portfolio deadline: March 5
  • Alternative Offers
Usually closes before January 15
Yes
  • Submit your application for admission to the OUAC by January 15, 2026, for guaranteed consideration to this program.Applications received after this date will be reviewed if space is available.
  • In addition to applying for admission to York via the OUAC, applicants must complete an audition, interview and/or portfolio review. Find out more at
  • ampd.yorku.ca/apply.
Usually closes before January 15
Marks only
Co-opAvailableNoNo
DegreeBachelor of Arts, BA, Diploma, Dipl.
First-year intakewhere published50
What you studyArchitectureDesignDesignCinematics & PhotographyComputer Animation and Visual EffectsComputer GamesDesign
What it isYou study the creative and technical side of designing buildings and spaces, learning to sketch ideas, understand how structures work, and use design software. This program includes mandatory work terms where you apply classroom learning to real projects with architecture and design firms. It suits people who enjoy solving visual problems, thinking in three dimensions, and want hands-on experience before committing to a full architecture degree.A Bachelor of Design teaches you to create visual and physical solutions to real problems, combining art, technology, and user needs. You'll learn design thinking, digital tools, and how to present ideas clearly rather than focusing narrowly on fine art or engineering alone. This program suits people who want to solve practical problems through creativity and aren't sure whether they're more interested in making things or making them look good.You study how to create video games from start to finish, learning programming, visual design, animation, sound, and storytelling. Unlike a pure computer science degree, this program balances technical skills with creative and business thinking, so you learn game engines, art, and how to actually launch a game. It suits people who want hands-on work making games rather than working only on backend code or studying game theory in isolation.
The door tomajors you reach through itarchitectureApplied to directlyApplied to directly
Entrance awardsat this campus, by average16 published, 9 with no applicationfrom 75%See them29 published, 4 with no applicationfrom 75%See them4 published, 1 with no applicationfrom 80%See them
SourceCarleton University on OUInfoYork University on OUInfoBrock University on OUInfo

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Same subject area and a similar published range, at a campus you have not got in the table yet.

Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.