3 programs, side by side
Rows marked with a dot are where these differ. Everything is each university’s own published wording; the “your average” row is yours, calculated the way each program does it.
| Your average, their wayrequired courses forced in | |||
|---|---|---|---|
| Published rangetheir exact wording | 70–73%“Low 70s” | 70–75%“Estimated cut-off admission range is 70-75%.” | Not published“N/A” |
| Required coursesforced into your top 6 — options are the row below | ENG4U | No course codes parsed — see prerequisites | ENG4U |
| Choose one ofany of these satisfies it | — |
| — |
| Prerequisitesas published |
|
|
|
| More than marks?supplementary application | Marks only | Marks only | Yes
|
| Co-op | Available | No | No |
| Degree | — | — | — |
| First-year intakewhere published | — | — | — |
| What you study | Interdisciplinary StudiesSociology | Cinematics & PhotographyCreative WritingDesignJournalism | Creative WritingDesignEnglish StudiesFine Art |
| What it is | This program combines the study of how science and technology shape society and how social forces influence technological development. Unlike a pure science or pure sociology program, you examine the relationship between the two — asking questions like how social values affect which technologies get built, or how new technology changes the way people live. It suits students curious about the real-world impact of innovation who want social science thinking alongside technical understanding. | This program teaches you how media and communication work across multiple platforms — from journalism and photography to marketing and design. You'll study both the theory behind how messages reach audiences and the practical skills to create them yourself. It suits people who want to understand media industries from the inside and are ready to work across different formats rather than specializing in just one. | You study the history of visual art and design, learning to analyze images, objects, and cultural movements across time periods and societies. This differs from a studio art program because you focus on understanding and interpreting art rather than creating it yourself. It suits people who want to think critically about visual culture and understand how art reflects and shapes society. |
| The door tomajors you reach through it | Applied to directly | Applied to directly | Applied to directly |
| Entrance awardsat this campus, by average | 3 published, 3 with no applicationfrom 85%See them | 7 published, 6 with no applicationfrom 75%See them | None published by average |
| Source | Ontario Tech University on OUInfo | University of Guelph-Humber on OUInfo | OCAD University on OUInfo |
Also compare with
Same subject area and a similar published range, at a campus you have not got in the table yet.
- Visual & Performing Arts, Arts Management and Media73–77%+
- Communication and Digital Media Studies70–73%+
- Strategic Communications, Social Media & Society70–73%+
- Communications sociales (Baccalauréat ès arts spécialisé) (4 ans)70%+
- Social Communication (Honours Bachelor of Arts) (4 years)70%+
- Arts One (Thunder Bay)70%+
Ranges are what each university publishes, not guaranteed cutoffs, and limited-enrolment programs often admit above them. Confirm anything you are about to act on with the university; each column links to its source.